MapleStory Adventures Wiki
Register
Advertisement

Warriors use a variety of skills that can hit from 1-4 enemies. Deals damage according to your power and the level of the skill.

Power Strike[]

Power strike

Power Strike is the default starting move given to all new Warriors, making the level requirement 1. It can be described as a killer blow delivered to a single monster. There are two quests for this skill, Power Strike I and Power Strike II.

Level Requirement: 1
Friend Requirement: 0 to 1

Level Damage Upgrade Cost Level Required
1 102% 1
2 104%
  • 2000 Gold
2
3 106%
  • 2000 Gold
3
4 109%
  • 2000 Gold
4
5 112% 5
6 115%
  • 2000 Gold
  • 1 Skill Permit
6
7 118%
  • 2000 Gold
  • 1 Skill Permit
7
8 121%
  • 2000 Gold
  • 1 Skill Permit
8
9 124%
  • 2000 Gold
  • 1 Skill Permit
9
10 127%
  • 2000 Gold
  • 1 Skill Permit
10

Minor Charged Blow[]

Charged blow

Minor Charged Blow is the second move given to Warriors. Similar to its superior counterpart, Charged Blow, It is able to damage up to 2 montsers and 3 when upgraded. It has a slightly faster attacking speed as compared to Power Strike. Requires 2000 Gold and 1 Skill Permit to upgrade. This Skill has no quests for it, just like all the other skills which has a 'Minor' prefix.

Level Requirement: 1
Friend Requirement: 1

Level Damage Upgrade Cost Level Required
1 74% 6
2 76%
  • 2000 Gold
  • 1 Skil Permit
7
3 78%
  • 2000 Gold
  • 1 Skil Permit
8
4 80%
  • 2000 Gold
  • 1 Skil Permit
9
5 82%
  • 2000 Gold
  • 1 Skil Permit
10

Slash Blast[]

Slash blast

Slash Blast is the third skill attained by Warriors. It consumes Energy to deal out damage out to 2 nearby enemies simuntaneously. This skill has 3 quests for completion, namely Slash Blast I , Slash Blast II and Slash Blast III.

Level Requirement: 10
Friend Requirement: 7

Level Damage Upgrade Cost Level Required
1 80% 10
2 82%
  • 10 000 Gold
  • 2 Skill Permits
11
3 85%
  • 10 000 Gold
  • 2 Skill Permits
12
4 87%
  • 10 000 Gold
  • 2 Skill Permits
13
5 90%
  • 10 000 Gold
  • 2 Skill Permits
14
6 92%
  • 10 000 Gold
  • 2 Skill Permits
15
7 95%
  • 10 000 Gold
  • 2 Skill Permits
16
8 97%
  • 10 000 Gold
  • 2 Skill Permits
17
9 100%
  • 10 000 Gold
  • 2 Skill Permits
18
10 102%
  • 10 000 Gold
  • 2 Skill Permits
19

Minor Panic Attack[]

Panic attack

Minor Panic Attack is the fourth skill currently available for the Warrior to get. Although considerably weaker to its more powerful counterpart, Panic Attack, it still dishes out powerful damage to 1 enemy. Similar to Minor Charged Blow, this skill also does not have any quests for a player to complete.

Level Requirement: 1
Friend Requirement: 7

Level Damage Upgrade Cost Level Requirement
1 115%
  • 10 000 Gold
  • 3 Skill Permits
15
2 120%
  • 10 000 Gold
  • 3 Skill Permits
16
3 125%
  • 10 000 Gold
  • 3 Skill Permits
17
4 130%
  • 10 000 Gold
  • 3 Skill Permits
18
5 135%
  • 10 000 Gold
  • 3 Skill Permits
19

Shout[]

Shout

Shout is the fifth skill that a Warrior can have. A defeaning roar which defeans enemies, dealing massive damage to them. This skill only affects a single enemy at any given time. This skill has 3 quests up for completion, and they are Shout I, Shout II and Shout III.

Level Requirement: 20
Friend Requirment: 10

Level Damage Upgrade Cost Level Requirement
1 130%
  • 50 000 Gold
  • 3 Skill Permits
20
2 135%
  • 50 000 Gold
  • 3 Skill Permits
21
3 140%
  • 50 000 Gold
  • 3 Skill Permits
22
4 145%
  • 50 000 Gold
  • 3 Skill Permits
23
5 150%
  • 50.000 Gold
  • 3 Skill Permits
24
6 155%
  • 50 000 Gold
  • 3 Skill Permits
25
7 160%
  • 50 000 Gold
  • 3 Skill Permits
26
8 165%
  • 50 000 Gold
  • 3 Skill Permits
27
9 170%
  • 50 000 Gold
  • 3 Skill Permits
28
10 175%
  • 50 000 Gold
  • 3 Skill Permits
29
11 180%
  • 50 000 Gold
  • 3 Skill Permits
30
12 185%
  • 50 000 Gold
  • 3 Skill Permits
31
13 190%
  • 50 000 Gold
  • 3 Skill Permits
32

Minor Coma[]

Coma

Minor Coma is the 6th skill a Warrior can choose to learn, and it is able to deal damage up to 4 enemies. As you can probably guess by now, this skill is just a 'nerfed' version of the most powerful attack in the game thus far; Coma. It does not have any quests, just like Minor Charged Blow and Minor Panic.

Level Requirement: 1
Friend Requirement: 10

Level Damage Upgrade Cost Level Requirement
1 84%
  • 50 000 Gold
  • 5 Skill Permits
26
2 88%
  • 50 000 Gold
  • 5 Skill Permits
27
3 92%
  • 50 000 Gold
  • 5 Skill Permits
28
4 96%
  • 50 000 Gold
  • 5 Skill Permits
29
5 100%
  • 50 000 Gold
  • 5 Skill Permits
30
6 104%
  • 50 000 Gold
  • 5 Skill Permits
31
7 108%
  • 50 000 Gold
  • 5 Skill Permits
32

Charged Blow[]

Charged blow

Charged Blow is the 7th skill in the Warrior's Skillbook. It attacks 3 enemies with an element attribute added to your attacks. Levels 1-5 is of the Ice Charge, 6-10 is of the Fire Charge and 11-13 is of the Thunder Charge. Despite it having a lower damage than Shout, it can attack up to 3 enemies at once, making it more useful in certain situations. It has 3 quests for you to complete; Charged Blow I , Charged Blow II and Charged Blow III.

Level Requirement: 30
Friend Requirement: 13

Level Damage Upgrade Cost Level Requirement
1 104%
  • 250 000 Gold
  • 4 Skill Permits
30
2 108%
  • 250 000 Gold
  • 4 Skill Permits
31
3 112%
  • 250 000 Gold
  • 4 Skill Permits
32
4 116%
  • 250 000 Gold
  • 4 Skill Permits
33
5 120%
  • 250 000 Gold
  • 4 Skill Permits
34
6 124%
  • 250 000 Gold
  • 4 Skill Permits
35
7 128%
  • 250 000 Gold
  • 4 Skill Permits
36
8 132%
  • 250 000 Gold
  • 4 Skill Permits
37
9 136%
  • 250 000 Gold
  • 4 Skill Permits
38
10 140%
  • 250 000 Gold
  • 4 Skill Permits
39
11 144%
  • 250 000 Gold
  • 4 Skill Permits
40
12 148%
  • 250 000 Gold
  • 4 Skill Permits
41
13 152%
  • 250 000 Gold
  • 4 Skill Permits
42

Panic Attack[]

Panic attack

Panic Attack is the 8th skill in the a warrior can learn. It can attack a single enemy at once. This skill is the most powerful a warrior can have. It has 4 quests for you to complete; Panic I, Panic II, Panic III and Panic IV.

Level Requirement: 40
Friend Requirement: 16

Level Damage Upgrade Cost Level Requirement
1 200%
  • 1 000 000 Gold
  • 5 Skill Permits
40
2 208%
  • 1 000 000 Gold
  • 5 Skill Permits
41
3 216%
  • 1 000 000 Gold
  • 5 Skill Permits
42
4 224%
  • 1 000 000 Gold
  • 5 Skill Permit
43
5 232%
  • 1 000 000 Gold
  • 5 Skill Permits
44
6 240%
  • 1 000 000 Gold
  • 5 Skill Permits
45
7 248%
  • 1 000 000 Gold
  • 5 Skill Permits
46
8 256%
  • 1 000 000 Gold
  • 5 Skill Permits
47
9 264%
  • 1 000 000 Gold
  • 5 Skill Permits
48
10 272%
  • 1 000 000 Gold
  • 5 Skill Permits
49
11 280%
  • 1 000 000 Gold
  • 5 Skill Permits
50
12 288%
  • 1 000 000 Gold
  • 5 Skill Permits
51
13 296%
  • 1 000 000 Gold
  • 5 Skill Permits
52
14 304%
  • 1 000 000 Gold
  • 5 Skill Permits
53
16 312%
  • 1 000 000 Gold
  • 5 Skill Permits
54

Coma[]

Coma

Coma is the ninth skill that a Warrior can have. It is a burst of great physical force that drains enemies life. This skill can affect up to 4 enemiesat once. This is the most powerful multiple-hit attack a warrior can have in the game.

Level Requirement: 55
Friend Requirement: 19

Level Damage Upgrade Cost Level Requirement
1 160%
  • 2 200 000 Gold
  • 6 Skill Permits
55
2 166%
  • 2 200 000 Gold
  • 6 Skill Permits
56
3 173%
  • 2 200 000 Gold
  • 6 Skill Permits
57
4 179%
  • 2 200 000 Gold
  • 6 Skill Permits
58
5 186%
  • 2 200 000 Gold
  • 6 Skill Permits
59
6 192%
  • 2 200 000 Gold
  • 6 Skill Permits
60
7 198%
  • 2 200 000 Gold
  • 6 Skill Permits
61
8 205%
  • 2 200 000 Gold
  • 6 Skill Permits
62
9 211%
  • 2 200 000 Gold
  • 6 Skill Permits
63
10 218%
  • 2 200 000 Gold
  • 6 Skill Permits
64
11 224%
  • 2 200 000 Gold
  • 6 Skill Permits
65
12 230%
  • 2 200 000 Gold
  • 6 Skill Permits
66
13 237%
  • 2 200 000 Gold
  • 6 Skill Permits
67
14 243%
  • 2 200 000 Gold
  • 6 Skill Permits
68
15 250%
  • 2 200 000 Gold
  • 6 Skill Permits
69
Advertisement